As usuall you have more than one
choise to do a landscape. Let's explore a little bit the
different posibilities we have. First there is the Landscape Object. Then
there is the Relief Object, we have Bump maps, Relief
maps, luckily Bodypaint, the magent tool, splines and so
on. Let us face the different possibilities. I will
seperate it into 4 different categories as you can see
below.
1. The Landscape
Object
Let's face the
the first, the Landscape Object. If you create a
landscape object it looks like the following.
That's far away from being spectacular but it's
fast. And from the editors view it looks pretty
good.
The problems appear if you place the camera,
right? If the landscape looks pretty well
sturctured with the editors view..... |
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2.
The Relief Object
The second possibility is to use the Relief
Object. Here it's possible to use texture maps
that you might find at some Internet pages or
that will be delivered with some other programs
like Bryce or you can try to make some by
yourself with Terragen. But of course you can do
it by you own if you use some sort of paint
programs. |
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3. The
plane Object
(still don't know if this makes sense)
The third possibility we have is to use a plane
object. This might need a little bit more
experience because you have to use more or less
the right segments. If you "make it
editable" you can use the magnet tool and of
course you can move single points or groups to
get the shape you like. |
no Tutorial, because I'm not sure if this was
the original idea . |
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4.
The splines
Here you can use splines to "draw" a
landscape. Use more single splines and 'connect'
them with a loft nurbs. Be aware that you should
use the same number of points for each spline,
otherwise you'll get ugly results. |
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Back to Landscape
Regards UK
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